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Thread Statistics | Show CCP posts - 4 post(s) |

Ubat Batuk
Garoun Investment Bank Gallente Federation
148
|
Posted - 2014.04.30 20:31:00 -
[1] - Quote
I pledge -ú500 as personal contribution to WiS which CCP can take automatically from my account when they deliver WiS.
1. Are there other players with ballz to commit to WiS development? 2. CCP do you have the ballz to make WiS?
I am watching this with interest... |

Ubat Batuk
Garoun Investment Bank Gallente Federation
148
|
Posted - 2014.04.30 20:50:00 -
[2] - Quote
Doireen Kaundur wrote:You dont seem to understand. CCP does not have the coding skills to pull off WIS. That is what it comes down to. Just look at how lousy our toons look walking around in CQ.
If they do it, it will suck.
I suspect that is the other reason why WoD was canned.
If they want to make it, they can recruit people with the right skills from other studios.
|

Ubat Batuk
Garoun Investment Bank Gallente Federation
148
|
Posted - 2014.04.30 20:54:00 -
[3] - Quote
Solecist Project wrote:Ubat Batuk wrote:I pledge -ú500 as personal contribution to WiS which CCP can take automatically from my account when they deliver WiS.
1. Are there other players with ballz to commit to WiS development? 2. CCP do you have the ballz to make WiS?
I am watching this with interest... I hope you don't want to be taken seriously. They need the money beforehand, not afterwards.
This is money that otherwise would not be in CCP pockets. It's called pledge for a reason. CCP delivers, I promise to pay.
Pledge: a solemn promise or undertaking. |

Ubat Batuk
Garoun Investment Bank Gallente Federation
148
|
Posted - 2014.04.30 20:57:00 -
[4] - Quote
Doc Fury wrote:Ubat Batuk wrote:Doireen Kaundur wrote:You dont seem to understand. CCP does not have the coding skills to pull off WIS. That is what it comes down to. Just look at how lousy our toons look walking around in CQ.
If they do it, it will suck.
I suspect that is the other reason why WoD was canned. If they want to make it, they can recruit people with the right skills from other studios. You mean people like the ones they just laid off sent to the True Death in Atlanta? Having a bunch of devs working on "something" without a plan or a clue is a waste of resources. CCP still has no plan or clue how to do this. Maybe you should kickstart funding for some realistic and deliverable ideas first.
Let's be serious, they can me DUST and the WoD environment demo did look stunning. WHo says they don;t have skills? |

Ubat Batuk
Garoun Investment Bank Gallente Federation
153
|
Posted - 2014.05.01 00:28:00 -
[5] - Quote
Nerath Naaris wrote:While not as passionate about hating WiS as some others here, I don-¦t think WiS would work just for the sake of showing off like in some other MMORGS.... Eve Online and its players simply do not operate this way.
That means you will need some content beyond some expanded, shared Captains-¦ Quarters, most importantly a way to interact with each other like you currently can outside of the stations. Which means CCP better start thinking about ways how someone who is Walking in Station can kill and be killed (something that the Devs rejected from the beginning, though, iirc). THEN you just might start getting some sympathy for WiS. Perhaps. Also a way to evict someone forcefully from the station. Just think what that would mean to Jita local. Imagine a million scammers crying out in pain and suddenly fall silent. Something to almost look forward to....
As a starter just be creative. What's the point of 2000 people in the same room?
So here are my thoughts:
1. I want walkable hangars with all my ships. This does not have any functions other than completing the visual aspect of the game. This is because I want to see how small I am compared to my wonderful ships and look at the details of the ships paint work, apart from snapping a selfie with my fav ship. Not only but also I want to see the animations to dock to the platform and undock from the platform inside the station in the style of the already existing hangars videos.
2. I want to board my ships, go around and maybe do maintenance stuff. This could be another profession with missions, or it could be related to moving clones for DUST players, or even transport of DUST players. Or ever thought about entering your cargo hold? I am sure that something created to do with this can kill idle time for those who do not like pure PVP. It could be related to specific tasks that you can only execute in person.
3. Walk in Structures, this is cool for missions, e.g. retrieve relics, shoot Sansha drones / robots attacking you, etc.
4. Walk in stations, again this is great for missions. Just open the CQ door and got to accomplish your mission, either trade, spy, kill a specified character, etc
None of these scenarios requires lots of people and even manned shops. Mainly you can interact with the NPCs. I think CCP is more than capable of doing this without having to worry about load limitations on the servers, lag etc... |

Ubat Batuk
Garoun Investment Bank Gallente Federation
153
|
Posted - 2014.05.01 00:30:00 -
[6] - Quote
Unsuccessful At Everything wrote:For the $5000 pledge level youll receive:
All of the benefits of the 500$ pledge level plus:
In game title of Rear Admiral
Rough napkin sketch of a Megathron having coitus with a crinkle cut French fry
1 5lb bag of Dominix models
One slightly moist used towelette salvaged from Hilmar's trash can
Hardcover of the upcoming best selling book "The Successful Voyages of Unsuccessful at Everything" incl bonus hardbound copy of "The Office Diaries"
1 Unsuccessful at Everything's Velator complete with 1 trit and Civilian Electron Blaster and Civilian Mining Laser
1 Unsuccessful at Everything corpse
and a medal of your choice awarded by The Troll Bridge
Your name is indeed appropriate :) |

Ubat Batuk
Garoun Investment Bank Gallente Federation
153
|
Posted - 2014.05.01 00:34:00 -
[7] - Quote
Flamespar wrote:I admire the OP's enthusiasm, but would like to remind them that CCP will happily take their money and not deliver on promise.
That was my thought, e.g. see WoD. But if they deliver, the cash in on. |

Ubat Batuk
Garoun Investment Bank Gallente Federation
153
|
Posted - 2014.05.01 00:36:00 -
[8] - Quote
Khanh'rhh wrote:The difference here is CCP is, you know, an actual games company. The reason your Day-Z's et al need funding ahead of time, is because it's much better for them (and the end user) for them to be able to self-release a title than it is to do so under the purview of a large publisher.
Pledge-rewards and all that gunk are stupid, however.
My money is real. |

Ubat Batuk
Garoun Investment Bank Gallente Federation
154
|
Posted - 2014.05.01 10:06:00 -
[9] - Quote
Beofryn Sedorak wrote:Flamespar wrote:Organic Lager wrote:Khanh'rhh wrote:Organic Lager wrote:Why can't wis just be cool little minigames?
Things like: Player owned casinos New intense exploration (like slender man) Maybe some on pi exploration
Wis doesn't need to be call of duty in a pos for sovereignty or even boarding each other ships to be good. The cq ground work is pretty good if you're not looking to turn this into a fps. The difference between an avatar standing in a room and able to amble about, and an actual working multiplayer environment is about like saying "I found 4 tyres, I pretty much have most of the car, just needs a few mechanical things to move them around". I don't know much about coding but i was always told from my programmer friends the longest parts of development are the modelling and textures both of which are already done and done beautifully in the captains quarters. Seems to me they have the frame and engine, now they just need to find the 4 tires. It was mentioned by a Dev a long time ago that they could already run multi-avatar environments inhouse. But CCP does tend to say a lot of things. It's possible that they were able to run a stripped down version, Or a very buggy version, or maybe it was truly fnatastic and nearly complete. There is no way for us to know the quality of the prototypes they had/have. What we can know is that anything is achievable with the right team, time, and money. Nothing about WiS is unrealistic. I for one think that with other games delving into avatar based VR gameplay, that it might be a motivator for CCP to continue working with the Oculus to expand into WiS gameplay. Maybe it'll be part of Dust on PC. Maybe it'll be part of Valkyrie which is already on the Oculus. Maybe they'll bring it to EVE. Maybe it will be it's own game altogether. When CCP see's the right opportunity they will work on it. It's too big of an idea to abandon simply because the demographic for EVE isn't entirely on board. Not all games are aimed at the same demographic.
I totally concur with this. Oculus-like technology on DUST or WiS would be awesome.
|

Ubat Batuk
Garoun Investment Bank Gallente Federation
154
|
Posted - 2014.05.01 10:08:00 -
[10] - Quote
Rhes wrote:Erica Dusette wrote:Rhes wrote:This thread is hilarious. Wondering when you'd show up.  I expected the thread to get locked because it's not the approved WiS ghetto that you're supposed to post this crap in.
I would want to see what the conversation develops into... perhaps they will ignore your request for now. So far most people against this are just from your alliance. Kind of funny. I wonder what's the agenda behind this. |
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Ubat Batuk
Garoun Investment Bank Gallente Federation
154
|
Posted - 2014.05.01 10:13:00 -
[11] - Quote
Rhes wrote:Erica Dusette wrote:How's your spaceship game coming along anyway? Still all broken and ****? Because mine's going well, no serious complaints or issues and I'm ready for some WiS. Eve is actually in fairly good shape now that they are actually putting effort into it. The ship rebalancing has been fantastic...seeing ships that have been in the game forever actually being used is great. Sov is kind of borked but Goons are making it work for us and our people in the CSM feel good about the future but there is obviously a lot of work to be done before they could ever go back to wasting time on roleplayer foolishness.
The future of EVE should be beyond Goons. |

Ubat Batuk
Garoun Investment Bank Gallente Federation
154
|
Posted - 2014.05.01 10:19:00 -
[12] - Quote
Riot Girl wrote:Ubat Batuk wrote:I pledge -ú500 as personal contribution to WiS which CCP can take automatically from my account when they deliver WiS. That's not how economics works.
I am happy to give my money upfront if there is written commitment and timeline set.  |

Ubat Batuk
Garoun Investment Bank Gallente Federation
154
|
Posted - 2014.05.01 10:21:00 -
[13] - Quote
Scipio Artelius wrote:Ubat Batuk wrote:1. Are there other players with ballz to commit to WiS development? What exactly are you asking for? Clearly, not just walking around in stations as that would get boring fast. I can see value in combining some form of WiS with exploration of old/abandoned outposts and stations. That could be interesting. However, purely in terms of WiS in populated stations, what services and capabilities do you want and how will they improve what is already there, or what new possibilities are you looking for?
I have explained earlier in the thread. |

Ubat Batuk
Garoun Investment Bank Gallente Federation
154
|
Posted - 2014.05.01 11:04:00 -
[14] - Quote
Khanh'rhh wrote:Organic Lager wrote:I don't know much about coding but i was always told from my programmer friends the longest parts of development are the modelling and textures both of which are already done and done beautifully in the captains quarters. Seems to me they have the frame and engine, now they just need to find the 4 tires. 'Art' is only a timesink once you have a working game. They do **not** have the engine, this is specifically why there is no chance of it happening.
It looks to me the CQ engine is the core of WiS and it works very well. I have read previously that you could add rooms to it and use different textures on it too. |

Ubat Batuk
Garoun Investment Bank Gallente Federation
155
|
Posted - 2014.05.01 11:39:00 -
[15] - Quote
Aralyn Cormallen wrote:Ubat Batuk wrote:Rhes wrote:Erica Dusette wrote:Rhes wrote:This thread is hilarious. Wondering when you'd show up.  I expected the thread to get locked because it's not the approved WiS ghetto that you're supposed to post this crap in. I would want to see what the conversation develops into... perhaps they will ignore your request for now. So far most people against this are just from your alliance. Kind of funny. I wonder what's the agenda behind this. Did a NPC corp alt really just pull a "your opinion doesn't count because of the character you posted on". You do see the irony of that right?
I respectfully disagree because any player in EVE has a role. Even the Alt  |

Ubat Batuk
Garoun Investment Bank Gallente Federation
155
|
Posted - 2014.05.01 13:21:00 -
[16] - Quote
Kaarous Aldurald wrote:Hmm...
500 pounds towards a feature that is not planned, currently does not exist, and is thus far theoretical.
OP, did you by chance back Star Citizen?
My heart is with EVE. I will never change to another game no matter if WiS is done or not. I might stop playing tho until things change. |

Ubat Batuk
Garoun Investment Bank Gallente Federation
181
|
Posted - 2014.05.02 08:31:00 -
[17] - Quote
Themanfromdalmontee wrote:Ubat Batuk wrote:Doireen Kaundur wrote:You dont seem to understand. CCP does not have the coding skills to pull off WIS. That is what it comes down to. Just look at how lousy our toons look walking around in CQ.
If they do it, it will suck.
I suspect that is the other reason why WoD was canned. If they want to make it, they can recruit people with the right skills from other studios. For which they need money...and you won't be giving it until its done....which is not going to happen....
As I have already said, I am ready to give the money now. All I need is a commitment from CCP on a player fund rising programme, some target timelines, progress updates and keeping those who give the money involved. If CCP has no cash, just say it and I am sure the community will help. |

Ubat Batuk
Garoun Investment Bank Gallente Federation
181
|
Posted - 2014.05.02 08:54:00 -
[18] - Quote
Khanh'rhh wrote:Rage of Void wrote:I don't know if it's been mentioned or not, but didn't CCP have a working presentation of WiS with at least a dozen characters at Fanfest 2008? I think there was an eventual crash, still I don't remember any computer meltdown. Also shouldn't our computers be more advanced now considering that the presentation was 6 years ago? I might be wrong about how time works, but in my experience the **** people put in their computers has more hertzes, terabytes, watts and rpms, not lesst... They did, they had a lot of it working in a prototype form in the Unreal engine. See: https://www.youtube.com/watch?v=a8sfaN8zT8EIf you contrast that to WoD, where at Fanfest 2013 they talked in vague terms about the future capabilities of the engine and showed some devs getting excited that they have several tools in place to create in-world objects, you see the gulf between the two. You will note I am not calling CCP incompetent here, I am merely stressing the level of work involved in getting their vision of WiS working vs the Eve-O commentators "just re-use the dust code!" mentality. Be clear: it was CCP's intention to spend the next several expansion cycles after incarna (so, maybe about now) on full-time development of WiS. It took just over two years full-time development to get a version of CQ ready to ship that was so poor it nearly destroyed CCP (and definitely did destroy multiple computers). If you want to go the next few years leaving - Still a sub-par NPE - Terrible PVE across all areas - FW in need of a re-visit - A sov system so bad every entity plays around it as much as possible - POSes that make people want to kill themselves - No ship balancing - No new ships - No new artwork of any kind - No new whatever they are doing with buildable stargates - Work on completing V3 / new shaders - No work on server / game performance So that you can - Walk into a 'casino' and be done 5minutes later then by all means, continue to petition for development on WiS. The rest of us who actually play with spaceships in this spaceship game don't want CCP to abandon what we all subscribed to, to cater for people still left with a hole to fill when Second Life succumbed to furries. Was it all before your time, when GD was full of people saying "How about this?" and CCP replying "Maybe in 2-3 years"? People didn't rebel over Incarna because they didn't like walking in stations, they rebelled over Incarna because no work had happened on the (then very badly broken) core game in years because of it, and it was very clear the game wouldn't survive long enough to see the completion of the work unless CCP turned around on it. Hillmar has said the same thing, in different words.
Dear Khanh'rhh, your points are valid, but let me tell you that as you want only space ships, I want WiS. So maybe we should really look at what percentages of people really want what, because we risk to have a colour revolution where 1% of the people mange to impose their will on the other 99%. Not to say that this is the real percentage and it might well be that people wanting WiS is a minority, but to be honest I don't know that. Does CCP know that? So all I am asking is objectivity. CCP may come to me and say Ubat, SFTU. In that case I might, but I believe that I still have the right to request features that I like. |

Ubat Batuk
Garoun Investment Bank Gallente Federation
189
|
Posted - 2014.05.05 21:57:00 -
[19] - Quote
Pok Nibin wrote:This thread demonstrates how much activity can be generated by nothing. Humans like to call themselves "intelligent". Frankly, I don't see it. I've seen sheep make better sense than this. Could someone please explain why this behavior is so prevalent in a species that has supposedly conquered all manner of things...space...uh...space...uh...Oh...I see.
What kind of post is this? Any value added?
I will play it back to you and it seems very appropriate as response to your post:
Your post demonstrates how much activity you can generate by nothing. Humans like to call themselves "intelligent". Frankly, I don't see it. I've seen sheep make better sense than this. Could someone please explain why this behavior is so prevalent in a species that has supposedly conquered all manner of things...space...uh...space...uh...Oh...I see.
|

Ubat Batuk
Garoun Investment Bank Gallente Federation
189
|
Posted - 2014.05.05 22:07:00 -
[20] - Quote
Rhes wrote:Naomi Hale wrote:Rhes wrote:Luna Lockhearts wrote:I don't know why they even stopped WiS in the first place Because CCP lost a ton of subscribers after Incarna went live and the players realized that Eve had been ignored for two years for a single crappy looking room in a station. Now be fair, the room was Minmatar, so it was meant to look 'crappy'. That's how bad a state CCP was in at the time. They realized they only had time to finish a single room before Incarna went live and they decided to pick the one that looks like a third world prison cell. We should all be thankful that CCP learned from their mistakes.
Dear Rhes, I invite you and the rest of the people here to read this statement from CCP. It says all and answers very clearly to you: http://community.eveonline.com/news/dev-blogs/2672
These are CCP words:
CaptainGÇÖs Quarters Without establishments and meaningful activities to engage in, forcing players into a mandatory single-player CaptainGÇÖs Quarters experience was a mistake. I mentioned earlier the perils of not getting the simple things right. Removing ship spinning was a negligent oversight and a clear sign that we had fallen out of touch with our community. The interiors for Incarna were so scoped down by our launch window that CQ was essentially a prototype feature that we foolishly promoted as a full-blown expansion. We underestimated our development time, set impractical or misleading expectations, and added insult to injury by removing something in which players were emotionally invested.
Virtual Goods Next we arrive at our rather underwhelming virtual goods rollout. There was hardly anything to purchase initially, let alone to put the cost of the infamous monocle in perspective. The last thing we wanted to do was create the perception that all items in the store would be in that price range. Quite frankly, it was rather pointless to begin with because we did not have a multiuser environment in which players could show off their purchases. It was another feature that we rushed out the door before it was ready. We also didnGÇÖt do enough to assure you that this wasnGÇÖt the beginning of a GÇ£pay to winGÇ¥ scenario in EVE.
Incarna For the same reasons, IncarnaGÇöthe real one with actual meaningful gameplay in itGÇö will be a big step towards the future. For an experience that relies so much on emergence and human interaction, itGÇÖs remarkable that itGÇÖs taken us this long to actually put a face on it. Once Incarna hits its stride, EVE will be more personal, and thus more accessible to general audiences. Visual self-expression in a virtual setting is a core psychological component of gaming; most people need to see their avatars, or something vaguely humanoid, or else they donGÇÖt connect with the game. We were behind the curve and it needs to be addressed for the sake of EVEGÇÖs longevity. We have the technology. Now we need time to add the content that will bring more meaning to the gameplayGÇöagain, without disrupting the space combat simulator that many of you are, or at least were, very much in love withGÇöand without delaying crucial improvements that this core experience desperately needs.
Wake up! |
|

Ubat Batuk
Garoun Investment Bank Gallente Federation
189
|
Posted - 2014.05.05 22:30:00 -
[21] - Quote
mkint wrote: Marketingspeak for "sorry you got so pissed off at our idiocy. You shouldn't get so pissed off next time."
Also, that post is entirely out of date and out of context. It doesn't take into account Hillmar's "sorry this has screwed up our company so bad we have to fire 1/3 of our employee's" post, or his "sorry I screwed up EVE, the most responsible thing I can do now is to promote another lead dev to take care of EVE while I do the business stuff.". Last update from the current lead dev is a "no, we're not working on it, no we aren't planning on working on it, no we don't know what we'll do with it if we ever start working on it again."
Space-barbie is dead. Let it rest in peace. Stop violating it's necrotic corpse. Even beginning work on a replacement for it within the next 3 or 4 years (or however long it takes to finish the current development goals) would be an extremely stupid direction for the company.
Sorry but CCP words look to me completely in context. Nothing in EVE is out of date. What happened is history and has a record which can be recalled. The position on space barbie might have changed, but sorry to say that you cannot erase what has been said. |

Ubat Batuk
Garoun Investment Bank Gallente Federation
189
|
Posted - 2014.05.05 22:32:00 -
[22] - Quote
Ubat Batuk wrote:mkint wrote: Marketingspeak for "sorry you got so pissed off at our idiocy. You shouldn't get so pissed off next time."
Also, that post is entirely out of date and out of context. It doesn't take into account Hillmar's "sorry this has screwed up our company so bad we have to fire 1/3 of our employee's" post, or his "sorry I screwed up EVE, the most responsible thing I can do now is to promote another lead dev to take care of EVE while I do the business stuff.". Last update from the current lead dev is a "no, we're not working on it, no we aren't planning on working on it, no we don't know what we'll do with it if we ever start working on it again."
Space-barbie is dead. Let it rest in peace. Stop violating it's necrotic corpse. Even beginning work on a replacement for it within the next 3 or 4 years (or however long it takes to finish the current development goals) would be an extremely stupid direction for the company.
Sorry but CCP words look to me completely in context. Nothing in EVE is out of date. What happened is history and has a record which can be recalled. The position on space barbie might have changed, but sorry to say that you cannot erase what has been said.
And in any case by now I do not give a **** if WiS is made or not. I was so disappointed by the last announcements that I no longer bother.
(Do not bother posting the stupid "give me your stuff", cause I am not leaving...) |

Ubat Batuk
Garoun Investment Bank Gallente Federation
197
|
Posted - 2014.05.06 17:06:00 -
[23] - Quote
Hazzard wrote:I'd give $200 to help fund it.
They really should do a kickstarter to gauge interest, I bet there are quite a few people that would post money to make this happen.
I am really happy to see that I am not a minority after all. |

Ubat Batuk
Garoun Investment Bank Gallente Federation
197
|
Posted - 2014.05.06 17:17:00 -
[24] - Quote
mkint wrote:Erica Dusette wrote:Rhes loves to quote the only Dev who ever said anything that remotely detracts from WiS or avatar gameplay. Despite the fact that Dev has nothing to do with that side of the game anyway. And despite the fact that other Devs have commented on such development since. What I find most interesting is that it's WiS-related threads he seems to spend most of his time posting in, and against on the eve forums. Here you go Rhes, put this one in your sig honey: CCP Aporia wrote:CCP Rise's opinion voiced during his reddit IamA was reasonable, but just because the focus is mainly on the spaceship game does not mean that nobody here has an interest to make meaningful Avatar gameplay within the EVE universe happen. (-: And why aren't you quoting CCP Seagull? You know, the dev boss? That quote where she said they aren't doing it. They aren't planning on doing it. They aren't planning on planning on doing it. CCP Seagull's development plan is probably the best plan CCP's had since the very beginning of EVE. Who are we kidding? It's the only meaningful plan they've ever had as a company. If space-barbie ever has a place in the development plan again, I'm convinced Seagull will make sure it happens at the right time. It sure as hell won't be within the next 2 or so years, because there's still too much broken stuff that actually matters.
So far there are only a few very active people against the WiS idea in this thread. It's quite likely that CCP is watching this and who knows... Those who are for WiS, love EVE and hope for the community to further develop. How can you attract new players if all you do is space ships? How can this feature be bad for EVE is a mystery to me. And please don't tell me that it will detract from something else because CCP has already invested plenty of time and effort into rebalancing everything. |

Ubat Batuk
Garoun Investment Bank Gallente Federation
197
|
Posted - 2014.05.06 17:22:00 -
[25] - Quote
Erica Dusette wrote:Rhes wrote:Erica, can you enlighten us about what was discussed in the WiS panel at fanfest this year? Negative, I didn't pay much attention to Fanfest. Perhaps my real error though is using the term "WiS". We all know the "WiS" project is dead right now. When I say WiS I really mean avatar gameplay in general. So judging by what I -have- heard from Fanfest, and the multitude of avatar-threads popping up since filled with excited players, I'd say the avatar dream is alive and well - just probably not in stations.
WiS:
- Walk in Stations - Walk in Structures - Walk in Spaceships
Maybe there is some other S to add... |

Ubat Batuk
Garoun Investment Bank Gallente Federation
200
|
Posted - 2014.05.06 20:40:00 -
[26] - Quote
Hazzard wrote:Soulpirate wrote:Hazzard wrote:I'd give $200 to help fund it.
They really should do a kickstarter to gauge interest, I bet there are quite a few people that would post money to make this happen. I would too if I hadn't completely lost faith in this company to effectively develop new content of any kind. If you give CCP any money, expect them to spend it on whimsical crap that they will lose interest in and never finish. Perhaps, they will expand their office space with more recreation space and increase their holiday pay/time. I've been here since beta and I think they do a fine job adding new content to the game. It's hardly recognizable from the beta days. Sure we all want more, but it's much easier to ask for more then it is to provide it in any balanced fashion. I don't think creating a kickstarter would cost CCP much, and if we get WiS out of it that would be amazing. Even if the kickstarter flops perhaps there could be other ideas floated for a kickstarter.. things people in Eve want but that simply cost too much to tackle or require dedicated resources. (take a look at the ideas and suggestions form, there is no end to interesting ideas people have for this game.)
I support this. |

Ubat Batuk
Garoun Investment Bank Gallente Federation
204
|
Posted - 2014.05.08 21:55:00 -
[27] - Quote
Master Flakattack wrote: I don't understand why you people are so bent on adding avatar gameplay to EVE. The question I ask that never gets answered: what do you think avatars will actually add to the game? Why should your average player use avatar gameplay over existing gameplay? Why should your specialist player (industrialist, corp leadership, wh) use avatar gameplay over existing gameplay? You're asking CCP to shunt a lot of development time and effort to a feature with no stated purpose (other than some RP bull).
Excuse me Sir, respectfully speaking, what are you talking about?
I like to get out of the pod and I want CCP to realise the dreams they have been selling me with all those cool videos and that I have been funding with my subscription.
How about these?:
http://www.youtube.com/watch?v=GI53ydJaus8&list=PLF614A7A6461E61E1
http://www.youtube.com/watch?v=45mlVuLs_Nw&index=17&list=PLF614A7A6461E61E1
|

Ubat Batuk
Garoun Investment Bank Gallente Federation
204
|
Posted - 2014.05.08 22:33:00 -
[28] - Quote
Rhes wrote:Naomi Hale wrote:But this is a thread about WiS No this is a thread about some delusional roleplayers who are pretending that they would bankroll an effort to have CCP add dance emotes and wizard pants to their spaceship game. I think ISD is laughing too hard to lock it.
Sorry, I do not agree. Here is the Future Vision video with the Walk In station stuff (a possible version of it of course)... see how excited are people commenting on it. I mean 4000+ comments looking forward to it. So how can you justify your stand on WiS?
Here you go, check the comments: http://www.youtube.com/watch?v=45mlVuLs_Nw |

Ubat Batuk
Garoun Investment Bank Gallente Federation
204
|
Posted - 2014.05.08 22:35:00 -
[29] - Quote
Shalua Rui wrote:Naomi Hale wrote:But to ignore Avatars completely and see them as a deadend isn't the way forward. Exactly... but as I already said, after this fanfest I'm inclined to give them time for now, at least, right now, it looks like they could be going back to avatar gameplay at one point in the future.
Even if WiS came as an extension to DUST on PC, it would be great. |

Ubat Batuk
Garoun Investment Bank Gallente Federation
207
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Posted - 2014.05.08 22:41:00 -
[30] - Quote
Doc Fury wrote:Ubat Batuk wrote:Rhes wrote:Naomi Hale wrote:But this is a thread about WiS No this is a thread about some delusional roleplayers who are pretending that they would bankroll an effort to have CCP add dance emotes and wizard pants to their spaceship game. I think ISD is laughing too hard to lock it. Sorry, I do not agree. Here is the Future Vision video with the Walk In station stuff (a possible version of it of course)... see how excited are people commenting on it. I mean 4000+ comments looking forward to it. So how can you justify your stand on WiS? Here you go, check the comments: http://www.youtube.com/watch?v=45mlVuLs_Nw It might possibly be because 4000 people is not even 1% of EVE accounts. Just like a dozen vocal and persistent form posters is not a majority, neither are the sum total of all players attending fanfest.
The people posting on this thread against WiS are very few. You can probably count them with one hand. |
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Ubat Batuk
Garoun Investment Bank Gallente Federation
211
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Posted - 2014.05.09 21:48:00 -
[31] - Quote
Jint Hikaru wrote:For WiS to work properly, and for it to be 'interesting' and 'big' enough to be a major part of the EVE univers you are essentially asking CCP to develop another game.
- It would need to run on a different engine
- It has completely different movement / controls / graphics / content that EVE already has.
CCP have shown us that they cant build this (WoD)
Captains Quarters is not even close to starting the process, its just one avatar walking around a single graphical box. Even that melted some peoples graphic cards.
Also you are asking them to develop this new game and add it to EVE, not sell it as a new game. Where are they going to make all their money on it. Microtransactions? $1000 Japanese Boutique Jeans?
Would I like so see a fully realized WiS experience in EVE --- Yes i guess so.
Do I think it would bring enough extra people to EVE to make is financially viable to CCP --- probably not.
Hi Jint Hikaru, some good points there. Personally I do not seek a more controllable avatar than the CQ one. The current mechanics are good enough for me. I would be happy to pay a subscription add-on or increment for having access to it, however please tell me why are we pay the subscription if new stuff is not developed. Either way, no issue here. I would prefer to be integrated, because otherwise from a customer / user experience perspective it's going to have a very bad impact. |

Ubat Batuk
Garoun Investment Bank Gallente Federation
212
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Posted - 2014.05.09 22:02:00 -
[32] - Quote
Rhes wrote:
DUST is also a failure.
DUST can be easily fixed by further integrating it with the rest of EVE online. If Dust is further developed, inevitably it will lead to more walking in stations, maybe even DUST matches in stations... I am pretty sure CCP has the capability of doing it even now within DUST. Maybe at that time the CQ door could open for some meaningful interaction... |

Ubat Batuk
Garoun Investment Bank Gallente Federation
212
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Posted - 2014.05.09 22:11:00 -
[33] - Quote
I think I am going to change my hair style now... |

Ubat Batuk
Garoun Investment Bank Gallente Federation
212
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Posted - 2014.05.09 23:45:00 -
[34] - Quote
Webvan wrote:I Love Boobies wrote:
I don't care about WiS, sorry, so I guess I don't have the ballz. And the protest wasn't over WiS, it was about $1,000 jeans.
And what do you do with those jeans? put them on your internet spaceship? Think...... It all revolved around WiS, it was the catalyst for everything going wrong. Wasted dev time to implement it and the intention to micro transaction it into oblivion. Don't get stuck on one issue subjects, it was many issues and all part of a whole, and revolving around WiS.
It was definitely revolving around micro transactions and player milking which would have generated additional revenue and the Jeans were a way to make it happen. WiS will definitely work without the jeans and micro transactions . In fact it would be a lot cooler with DUST style armour, which you could buy with ISK or a mix of ISK and AUR or just AUR. |

Ubat Batuk
Garoun Investment Bank Gallente Federation
212
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Posted - 2014.05.09 23:51:00 -
[35] - Quote
Rhes wrote:Ubat Batuk wrote:Maybe at that time the CQ door could open for some meaningful interaction... The problem is that the definition of "meaningful interaction" from the WiS fetishists is kind of scary. Roleplayers are horrible people and we don't want CCP catering to them.
Sorry but who is 'we'? So far the 'we' you represent seems to be just 5-6 people (perhaps alts)? And what kind of interaction do think the WiS so-called-fetishists are looking for?
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Ubat Batuk
Garoun Investment Bank Gallente Federation
212
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Posted - 2014.05.10 10:41:00 -
[36] - Quote
Rhes wrote:That's only because SC is vaporware.
This raises a bit of a concern. Maybe CCP should wake up and check out the levels of infiltration and manipulation of malevolent parties, if not competition. If I was your enemy I would ensure that you fail at all new features that would allow you to secure market share against me and perhaps to even make my game irrelevant! Why would EVE players pledge to another game for features they despise here? I am speechless. |

Ubat Batuk
Garoun Investment Bank Gallente Federation
214
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Posted - 2014.05.12 11:01:00 -
[37] - Quote
Ardo Nakamoto wrote:I'm not sure why the people who don't want WiS in the game see game development in such a high contrast black and white. Most of them - if not all - simply states that if WiS gets into the game, it definitely going to steal ALL resources from the core gameplay and it will instantly ruin everything by making people not even want to sit in their ships anymore - this despite the fact that Hilmar explicitly stated that the only way he would only allow WiS to ever come to life if it leaves the core game experience untouched.
I don't understand why would it be so unacceptable if CCP would have only a handful of people working on WiS (instead of hundreds), while the vast majority of developers would still carry on improving the core gameplay. Yeah sure, it would take much much longer to deliver that content - if ever - but the point is that this way it would have no impact on the inernet spaceships part of EVE - as even I personally would love to WiS in the game someday, I don't want to CCP to diverge in any way off their core values.
Let me guess... the reason could be that there only a handful of people working on EVE and if you move those to work on WiS then of course core play is being impacted. I am pretty sure EVE has been put in maintenance mode, e.g. no more expansions, just fixes. I am really looking forward to being proven wrong. Please prove me wrong. |

Ubat Batuk
Garoun Investment Bank Gallente Federation
214
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Posted - 2014.05.12 23:07:00 -
[38] - Quote
Webvan wrote:Ubat Batuk wrote:I am pretty sure EVE has been put in maintenance mode, e.g. no more expansions, just fixes. I am really looking forward to being proven wrong. Please prove me wrong. It's about reiteration but they have been working on new stuff. Player built gates and uncharted solar systems, deep space exploration etc. Part of the five year plan. Reiteration and maintenance mode are two different things. You don't see all the new stuff going in or something? Only a Jita 4-4 doubler would miss it all. Or someone that just logs in once a month to update the skill que.
Let's review the status 6 months after the next expansion, as we know that is going to happen... |

Ubat Batuk
Garoun Investment Bank Gallente Federation
214
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Posted - 2014.05.12 23:16:00 -
[39] - Quote
Aralyn Cormallen wrote:Ramona McCandless wrote:Webvan wrote:If anything, the FPS is the future of any bipedal development in EVE, to whatever extent. Well duh That's the main reason to have WiS in the first place Welcome to where the rest of us got to 18 months ago Khanh'rhh wrote: CARBON is CCP's umbrella term for their entire technology infrastructure - trinity, destiny and the cluster database code, but also their name for the 3D engine that powers avatar gameplay from a marketing POV.
It's one of the things that makes this discussion a mess, a lot of the terms either have double meanings (such as the case with Carbon), or different implications when spoken by different people (for example, to some WiS means the Incarna interpretation of avatar play, while others use it to mean any and all future avatar gameplay in EvE), which can cause two people with fairly similar views to argue for pages. Personally, I believe there is a future for Avatar play in a different format, somewhere down the line, when the time is right, when there is a clear plan and purpose to it, and in a matter that doesn't screw EvE again. But I am adamant that the Incarna iteration is dead, shall remain dead, and anything using even elements of it should get two put in the back of the head, just to be sure.
I concur. To me WiS is Walk in Stations, Structures and Spaceships coupled with missions, looting/hacking and avatar/other things shooting. I am not into the bar, dancing crap or even the casino stuff. |

Ubat Batuk
Garoun Investment Bank Gallente Federation
214
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Posted - 2014.05.12 23:18:00 -
[40] - Quote
Webvan wrote:Ramona McCandless wrote:
Well duh
That's the main reason to have WiS in the first place
Welcome to where the rest of us got to 18 months ago
Uh no, completely different. The FPS runs off Unreal Engine, it's an actual game. WiS is 'walking' the catwalk to show off all your Noble Exchange junk. As we know WiS or Carbon failed at anything really usable.
I disagree, WiS has to be a lot more than showing off a dress. The dress is a cosmetic item, just like showing the turret on the ship. No real value. |
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Ubat Batuk
Garoun Investment Bank Gallente Federation
214
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Posted - 2014.05.12 23:29:00 -
[41] - Quote
Cypherous wrote:Ubat Batuk wrote:
1. Are there other players with ballz to commit to WiS development? 2. CCP do you have the ballz to make WiS?
If its not spaceship related then my answer is no, if you want running around then go play Dust or wait for Legion, then you can do all the running around you want :P
If DUST is pew pew in stations, I don't mind. |
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